It is a multi-touch product from Microsoft which has been developed as software and hardware combination technology that allows a user, or multiple users, to manipulate digital content by the use of natural motions, hand gestures, or physical objects. The product provides effortless interaction with digital content through natural gestures, touch and physical objects.
The system is composed of a horizontal touch screen under a coffee table-like surface, with cameras mounted below to detect user interaction activities. All interface components such as dialogs, mouse pointer, and windows, are replaced with circles and rectangles outlining "objects" that are manipulated via drag and drop. The "objects" in question can be either virtual objects displayed on the screen, or physical objects such as cell phones, digital cameras, and PDAs placed on the screen. Physical objects are automatically identified and connected to the Surface computer upon their placement on the screen. With no interface text, the Surface computer can be used by speakers of any language and any competency level.
What is Surface Computing?
Surface computing breaks down traditional barriers between people and technology, changing the way people interact with all kinds of everyday content, from photos to maps to menus. The intuitive user interface works without a traditional mouse or keyboard, allowing people to interact with content and information by using their hands and natural movements.
Surface computing features four key attributes:
• Direct interaction:
Users can actually "grab" digital information with their hands, interacting with content by touch and gesture, without the use of a mouse or keyboard.
• Multi-touch contact:
Surface computing recognizes many points of contact simultaneously, not just from one finger as with a typical touch screen, but up to dozens and dozens of items at once.
• Multi-user experience:
The horizontal form factor makes it easy for several people to gather around surface computers together, providing a collaborative, face-to-face computing experience.
• Object recognition:
Users can place physical objects on the surface to trigger different types of digital responses, including the transfer of digital content.
How does Microsoft Surface work?
At a high level, Surface uses cameras to sense objects, hand gestures and touch. This user input is then processed and the result is displayed on the surface using rear projection.
1. Screen: A diffuser turns the Surface's acrylic tabletop into a large horizontal "multitouch" screen, capable of processing multiple inputs from multiple users. The Surface can also recognize objects by their shapes or by reading coded "domino" tags.
2. Infrared: Surface's "machine vision" operates in the near-infrared spectrum, using an 850-nanometer-wavelength LED light source aimed at the screen. When objects touch the tabletop, the light reflects back and is picked up by multiple infrared cameras with a net resolution of 1280 x 960.
3. CPU: Surface uses many of the same components found in everyday desktop computers — a Core 2 Duo processor, 2GB of RAM and a 256MB graphics card. Wireless communication with devices on the surface is handled using Wi-Fi and Bluetooth antennas (future versions may incorporate RFID or Near Field Communications). The underlying operating system is a modified version of Microsoft Vista.
4. Projector: Microsoft's Surface uses the same DLP light engine found in many rear-projection HDTVs. The footprint of the visible light screen, at 1024 x 768 pixels, is actually smaller than the invisible overlapping infrared projection to allow for better recognition at the edges of the screen.
The system is composed of a horizontal touch screen under a coffee table-like surface, with cameras mounted below to detect user interaction activities. All interface components such as dialogs, mouse pointer, and windows, are replaced with circles and rectangles outlining "objects" that are manipulated via drag and drop. The "objects" in question can be either virtual objects displayed on the screen, or physical objects such as cell phones, digital cameras, and PDAs placed on the screen. Physical objects are automatically identified and connected to the Surface computer upon their placement on the screen. With no interface text, the Surface computer can be used by speakers of any language and any competency level.
What is Surface Computing?
Surface computing breaks down traditional barriers between people and technology, changing the way people interact with all kinds of everyday content, from photos to maps to menus. The intuitive user interface works without a traditional mouse or keyboard, allowing people to interact with content and information by using their hands and natural movements.
Surface computing features four key attributes:
• Direct interaction:
Users can actually "grab" digital information with their hands, interacting with content by touch and gesture, without the use of a mouse or keyboard.
• Multi-touch contact:
Surface computing recognizes many points of contact simultaneously, not just from one finger as with a typical touch screen, but up to dozens and dozens of items at once.
• Multi-user experience:
The horizontal form factor makes it easy for several people to gather around surface computers together, providing a collaborative, face-to-face computing experience.
• Object recognition:
Users can place physical objects on the surface to trigger different types of digital responses, including the transfer of digital content.
How does Microsoft Surface work?
At a high level, Surface uses cameras to sense objects, hand gestures and touch. This user input is then processed and the result is displayed on the surface using rear projection.
1. Screen: A diffuser turns the Surface's acrylic tabletop into a large horizontal "multitouch" screen, capable of processing multiple inputs from multiple users. The Surface can also recognize objects by their shapes or by reading coded "domino" tags.
2. Infrared: Surface's "machine vision" operates in the near-infrared spectrum, using an 850-nanometer-wavelength LED light source aimed at the screen. When objects touch the tabletop, the light reflects back and is picked up by multiple infrared cameras with a net resolution of 1280 x 960.
3. CPU: Surface uses many of the same components found in everyday desktop computers — a Core 2 Duo processor, 2GB of RAM and a 256MB graphics card. Wireless communication with devices on the surface is handled using Wi-Fi and Bluetooth antennas (future versions may incorporate RFID or Near Field Communications). The underlying operating system is a modified version of Microsoft Vista.
4. Projector: Microsoft's Surface uses the same DLP light engine found in many rear-projection HDTVs. The footprint of the visible light screen, at 1024 x 768 pixels, is actually smaller than the invisible overlapping infrared projection to allow for better recognition at the edges of the screen.
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